

Craft yourself one at the chemistry bench and give it a test. It attaches the script to the "Zipsuit with Heels" armor. The test plugin requires the Zipsuit mod. This archive includes the compiled script, the source, and a test plugin. However, it does not require creating the text file for each outfit the script does all the work. Note that this requires having the Fallout 4 High Heels System mod installed. After that, craft or otherwise place a copy of the outfit in the world, and the height function will automatically engage when the item is equipped and disengage when the actor unequips it, sits, dies, etc.

To use this, attach the HHSOutfit script to the ARMO record of any outfit and set the "HHSHeight" property to the desired value. This allows any outfit to use the High Heels System and will work for both the player and NPCs. Tri0xin wrote: Here is a beta version of my HHSOutfit script. SQr17 wrote: That sounds great! I tried to do something similar, but unfortunately, I failed. Seems to be working great so far, I will upload it once I am satisfied that it works reliably. I am currently testing my script that attaches to the Armor and runs on OnEquip/Uneqip, OnSit/OnGetUp, and OnLoad (for NPCs). The SetFloatHeight_HHS(akActor, HHSHeight) works just as it should. Tri0xin wrote: Version 1.2a works really well.
